verruckt WaW
Verrückt
Setup Difficulty
Community Rating
★★★★★
Field Manual — Overview
Intel Brief
Two groups of soldiers fight their way toward each other through the ruins of a Nazi insane asylum.
CLASSIFIED ADDENDUM
Verruckt introduced perks and cooperative pressure through mirrored starting positions.
Field Manual — Priority
Setup Guide
Power
- Open from your starting side toward the central power room.
- Activate the power switch to enable perks and trap systems.
Pack-a-Punch Location
No Pack-a-Punch on this map.
Field Manual — Tactics
Field Strategies
- Split spawns mean early coordination matters more than pure slaying speed.
- Electric traps can stabilize rounds when hallway pressure spikes.
- Avoid over-committing to tiny rooms; rotate through longer corridors.
Field Manual — Threats
Special Enemies
Crawler Zombies
Occasionally zombies will crawl under the electroshock barriers when they are active, entering in a prone state. Easy to miss in the chaos.
TIP Keep awareness of the floor around active barriers - crawlers are silent and low.
Field Manual - Reference
Wiki Intel
01 Source guide
https://www.reddit.com/r/CODZombies/wiki/verruckt/
02 Notable mechanics
Split-team spawn and trap-focused hallway control define early and mid-round pacing.