shi-no-numa WaW

Shi No Numa

Swamp, Imperial Japan · 1945 · Ultimis

Setup Difficulty
Community Rating
3.5
Wonder Weapon Wunderwaffe DG-2

Intel Brief

A fog-shrouded swamp research station in Japan. The Ultimis crew make their first appearance, drawn here by the power of Element 115.

CLASSIFIED ADDENDUM

The first Ultimis map and first appearance of the Wunderwaffe DG-2 in Zombies.

Setup Guide

Power

  1. Power is active by default in WaW/BO1 versions; focus on route opening.

Pack-a-Punch Location

No Pack-a-Punch in original Shi No Numa.

Field Strategies

  • Use the random-perk hut cycle to adjust your route each game.
  • Wunderwaffe is strongest for emergency clears and dog-round recovery.
  • Watch swamp movement penalties when repositioning under pressure.

Special Enemies

Hellhounds

First introduced here. Fast zombie dogs that appear in dedicated hound rounds. The round ends when the last hound is killed, rewarding a Max Ammo power-up.

TIP Stay mobile - standing still against hounds in Shi No Numa's swamp terrain is a death sentence. Let them come to you around the hut circuit.

Wiki Intel

01 Source guide

https://www.reddit.com/r/CODZombies/wiki/shi-no-numa/

02 Notable mechanics

Randomized perk huts and swamp traversal penalties shape movement and setup every match.