Five
Intel Brief
World leaders fight for survival in the Pentagon war room on the day of the JFK assassination, as the undead and the Pentagon Thief hunt them down.
Setup Guide
Power
- Open down from spawn into lower levels and switch on power in the basement.
Pack-a-Punch Location
War Room teleporter room rotation (DEFCON sequence).
Accessing Pack-a-Punch
- Lower DEFCON to 5 by activating all required terminals.
- Use the central teleporter to enter Pack-a-Punch room.
Field Strategies
- Prioritize anti-thief loadouts before Pentagon Thief rounds.
- War Room training is safer than tight upper floors in high rounds.
- Do not overstay elevators; pathing collapses quickly.
Special Enemies
Appears every few rounds wearing a hazmat suit. He steals your currently equipped weapon and runs away with it. He can be killed before he escapes to recover the weapon.
TIP Switch to a disposable weapon the moment the Thief alarm sounds. Chase and kill him quickly - losing a Pack-a-Punched weapon is devastating. He can be stunned with the Winter's Howl.
Pentagon Thief Control
Collapse on the thief immediately; fast focus fire minimizes weapon-loss pressure and round delay.
Keep one high-burst weapon ready before thief rounds so your best gun is not easily stolen.
Fight the thief in cleaner geometry (War Room side lanes) rather than cramped office intersections.
DEFCON and Pack-a-Punch
Lower DEFCON quickly during stable rounds so teleporter access does not collide with emergency revives.
Batch weapon upgrades when the room is open to reduce repeated risk through basement chokepoints.
Wiki Intel
https://www.reddit.com/r/CODZombies/wiki/five/
DEFCON teleporter management and Pentagon Thief control heavily influence economy.